S.C.H.Ü.T
If Web version lags, try Firefox. Desktop ver. is recommended though.
Web build can't crash so the game will freak out a little bit when that would normally happen, but otherwise works as intended (some visual effects are a little different though). Web is running version 1.1.2
If there is any input drift on the web version make sure you go fullscreen
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This game contains flashing lights and loud sounds
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Self Corrupting Hostile Über Takedown
S.C.H.Ü.T. is an experimental and very stable first person shooter that definitely does not corrupt itself as you play it. This game would never randomly tweak gameplay values over time to obscene levels or mess with visuals and sounds until they become a shadow of their uncorrupted selves
Made in under a week for ShroomJam, where the theme was "Corruption."
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Aside from some of the corrupted textures (which are pretty obvious), everything was made by me :)
Post-deadline Changelog:
Version 1.1.1: Updated exe icon, fixed issue where starting platform would phase through player. Fixed enemies not colliding with player.
Version 1.1.2: Added volume slider, restart button. Fixed player weapon from not hitting anything later in game. Stopped enemies from getting trapped in corridor. Skip tutorial text after first game. Should be the last one!
Published | 20 hours ago |
Status | Released |
Platforms | HTML5, Windows |
Author | Tsunscreen |
Genre | Shooter |
Made with | Unity |
Tags | corruption, FPS, shroomjam, Unity |
Average session | A few minutes |
Download
Development log
- Shroom Jam - S.C.H.Ü.T Release13 hours ago
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